|
MainCosmeticsQuotesStadium
Winston is a playable hero in the Stadium game mode. Contents
Ability interactions[] Ability name Weapon Power Ability Power Attack Speed Cooldown Reduction Max Ammo Weapon Lifesteal Ability Lifesteal Reload Speed Melee Damage ✓ ✕ ✓ ✕ ✓ ✓ ✕ ✓ ✕ ✓ ✕ ✓ ✕ ✓ ✓ ✕ ✓ ✕ ✕ ✓ ✕ ✓ ✕ ✕ ✓ ✕ ✕ ✕ ✓ ✕ ✓ ✕ ✕ ✕ ✕ ✕ ✓ ✓ ✓ ✕ ✕ ✕ ✕ ✕ ✓ Ability Power affects the amount of bonus health gained. Despite not shown in Armory, Weapon Power and Melee Damage increase the damage of the punches and Attack Speed their fire rate. Hero Items[]This is a list of hero-specific items. For a list of items available to all heroes, see Armory. Weapon[]Current Convertor
Type Hero Item (Weapon)Gain 15% of damage dealt by [Tesla Cannon]’s secondary fire as Overhealth, up to 100. 10% Weapon Lifesteal Rare Deconstructor
Type Hero Item (Weapon)[Tesla Cannon] deals 50% more damage to deployable objects, such as turrets and barriers. 15% Max Ammo Rare Gibraltar Generator
Type Hero Item (Weapon)[Barrier Projector] grants Winston 10% increased Weapon Power while inside. 10% Weapon Power Epic Harold's Glasses
Type Hero Item (Weapon)[Tesla Cannon]’s secondary fire deals 25% increased damage. 25% Max Ammo Epic Zero-G Suit
Type Hero Item (Ability)After activating [Jump Pack], increase Move Speed by 50% for 2 seconds when you next jump. 5% Cooldown Reduction 5% Move Speed Rare Horizon Expander
Type Hero Item (Ability)[Jump Pack]’s landing area can increase by up to 100% while airborne. 20% Ability Power Epic Unstable Prototype
Type Hero Item (Ability)[Barrier Projector] bursts when it is removed, dealing 10% Cooldown Reduction Epic Lucheng Launchers
Type Hero Item (Ability)During [Primal Rage], [Jump Pack]’s base damage becomes Electric and can increase up to an additional 100% while airborne.
50% [Primal Rage] duration
50% [Jump Pack] base damage Epic Winton
Type Hero Item (Survival)Winning a round awards Winston 2000 bonus cash. 10 Health Common Premium Peanut Butter
Type Hero Item (Survival)Using [Jump Pack] cleanses all negative effects. 25 Health Rare Smart-Armor
Type Hero Item (Survival)While below 50% Life, take 25% reduced damage from Shotguns, such as Reaper, Junker Queen, and D.Va’s Primary Fire. 25 Armor Rare S.PaceArmor
Type Hero Item (Survival)When exiting [Primal Rage], gain 50 Armor Epic Fortified Jump Pack
Type Hero Item (Survival)Damage received during [Jump Pack] is reduced by 35%. 50 Armor Epic Simian Supplements
Type Hero Item (Survival)[Barrier Projector]'s max health is increased by
50% [Barrier Projector] duration Epic Circuit Breaker
Type Stadium PowerElectric damage is increased by 5%. Gain 15% of Electric damage as Overhealth, up to 100. Electro Cluster
Type Stadium Power+25% [Tesla Cannon] Primary Fire Max Range. Lightning Rod
Type Stadium PowerHits with [Tesla Cannon]'s fully charged secondary fire bounce to all other enemies within 6m for 50% reduced damage. Volatile Volt
Type Stadium Power[Tesla Cannon]'s secondary fire can critically hit for 175% damage. Lunar Leap
Type Stadium PowerGain 2% bonus Ultimate Charge per enemy damaged by [Jump Pack]'s landing. While using [Jump Pack], gain 5% of Max Life as Overhealth every 1s, up to Moon Landing
Type Stadium PowerHeal for 7% of Max Life per enemy damaged by [Jump Pack]'s landing. Primal Punch
Type Stadium Power[Melee] or [Jump Pack] eliminations reset [Jump Pack] cooldown. Pocket Projector
Type Stadium PowerActivating a [Barrier Projector] attaches an additional, smaller [Barrier Projector] to Winston with 5% health. Surge Protector
Type Stadium PowerAllies within [Barrier Projector] gain Tesla Field
Type Stadium PowerEnemies within [Barrier Projector] take Primal Slam
Type Stadium PowerWhile using [Jump Pack], press jump to quickly slam towards your current facing direction. During [Primal Rage], slam speed is increased by 50%. Thick Skin
Type Stadium PowerWhen activating [Primal Rage], Winston gains additional Armor equal to 100% of Max Armor. Example Builds[]These are example builds pre-built in Stadium meant to show some possibilities of what can be done in the mode. Shocking Threat[]Electrocute and melt your enemies. Strong
Early game[]
Late game[]
Flex[]
Gorilla Punch[] Jump, stomp and smash your foes while Winston is covered with armor and using
Early game[]
Late game[]
Flex[]
Arc Surge[] Zap your enemies from far, providing poking assistant to your team using
Early game[]
Late game[]
Flex[]
Balance Change Log[]
Patch Description
26 Aug 2025
Added to the Stadium Hero roster. - Power Electric damage is increased by 5%. Gain 15% of Electric damage as Overhealth, up to 100. - Power +20% Tesla Cannon Primary Fire Range. Tesla Cannon's Primary Fire deals 3% increased damage per enemy being hit. - Power Hits with Tesla Cannon's fully charged secondary fire bounce to all other enemies within 6 meters for 50% reduced damage. - Power Tesla Cannon's secondary fire can critically hit for 175% damage. - Power Gain 2% bonus Ultimate Charge per enemy damaged by Jump Pack's landing. While using Jump Pack, gain 5% of Max Life as Overhealth every 1s, up to 100. - Power Heal for 7% of Max Life per enemy damaged by Jump Pack's landing. - Power Melee or Jump Eliminations reset Jump Pack cooldown. For every 25 Armor you have, gain 5% Melee damage. - Power Activating Barrier Projector attaches an additional, smaller Barrier Projector to Winston with 5% health. - Power Allies within Barrier Proejctor gain 25 temporary Overhealth every 1 second up to 100. - Power Enemies within Barrier Projector take 40 Electric damage every 1 second. - Power While using Jump Pack, press jump to quickly slam toward your current facing direction. During Primal Rage slam speed is increased by 50%. - Power When activating Primal Rage, Winston gains additional Armor equal to 100% of Max Armor. - Rare Weapon Hero Item 10% Weapon Lifesteal (Tesla Cannon). Gain 15% of damage dealt by Tesla Cannon's secondary fire as Overhealth, up to 100. Cost: 4,000. - Rare Weapon Hero Item 15% Max Ammo. Tesla Cannon deals 50% more damage to deployable objects, such as turrets and barriers. Cost: 4,000. - Epic Weapon Hero Item 10% Weapon Power. Barrier Projector grants Winston 10% increased Weapon Power while inside. Cost: 10,000. - Epic Weapon Hero Item 25% Max Ammo. Tesla Cannon's secondary fire deals 25% increased damage. Cost: 12,000. - Rare Ability Hero Item 5% Cooldown Reduction 5% Move Speed. After activating Jump Pack. Increase Move Speed by 50% for 2 seconds when you next jump. Cost: 4,000. - Epic Ability Hero Item 20% Ability Power. Jump Pack's landing area can increase by up to 100% while airborne. Cost: 11,000. - Epic Ability Hero Item 10% Cooldown Reduction. Barrier Projector bursts when it is removed, dealing 25% electric damage to nearby enemies. - Epic Ability Hero Item 50% Primal Rage duration. 50% Jump Pack base damage. During Primal Rage, Jump Pack's base damage becomes Electric and can increase up to an additional 100% while airborne. Cost: 12,000. - Common Survival Hero Item 10 Health. Winning a round awards Winston 2000 bonus cash. Cost: 3,500. - Rare Survival Hero Item 25 Health. Using Jump Pack cleanses all negative effects. Cost: 4,000. - Rare Survival Hero Item 25 Armor. While below 50% Life, take 25% reduced damage from Shotguns, such as Reaper, Junker Queen, and D.Va's Primary Fire. Cost: 4,000. - Epic Survival Hero Item 50 Armor. When exiting Primary Rage, gain 100 Overhealth. Cost: 9,000. - Epic Survival Hero Item 50% Barrier Projection duration. Barrier Projector's max health is increased by 300. Cost: 10,000. - Epic Surival Hero Item 50 Armor. Damage received during Jump Pack is reduced by 35%. Cost: 10,000. v · d · e
Heroes Maps
|




































